Developer Documentation

QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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Three-Dimensional Points

typedef struct Point3D {
    Float32                         x;
    Float32                         y;
    Float32                         z;
} Point3D;
typedef struct DPoint3D {
    Float64                         x;
    Float64                         y;
    Float64                         z;
} DPoint3D;

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